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Forked from: djankey's pixi.js performance test View Diff (79)

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  • JavaScript 154 lines
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  • CSS 10 lines
UPDATED TO pixi.js - v1.4.3

WebGL SpriteBatching
http://www.goodboydigital.com/webgl-spritebatching-arrives/






-------- SpriteBatching -------------
5000 particles
Xperia Z, Android 4.3, Chrome - 46 fps
Windows 8.1, i7-4770K, Chrome - 60 fps

20000 particles
Xperia Z, Android 4.3, Chrome - 18 fps
Windows 8.1, i7-4770K, Chrome - 60 fps

50000 particles
Xperia Z, Android 4.3, Chrome - 8 fps
Windows 8.1, i7-4770K, Chrome - 45 fps

-------- NO SpriteBatching ----------
5000 particles
Xperia Z, Android 4.3, Chrome - 31 fps
Windows 8.1, i7-4770K, Chrome - 60 fps

20000 particles
Xperia Z, Android 4.3, Chrome - 12 fps
Windows 8.1, i7-4770K, Chrome - 60 fps

50000 particles
Xperia Z, Android 4.3, Chrome - 5 fps
Windows 8.1, i7-4770K, Chrome - 45 fps
  • SpriteBatching - forked: pixi.js performance test
  • SpriteBatching - forked: pixi.js performance test

play

Complete!

Description What kind of game?

Control Device

jsdo.it websocket controller

Mouse

keyboard

smartphone

Fullscreen

djankey

Author

Freelance interactive developer Flash, AIR, canvas http://as-flash.com

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  • Height: px

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