Forked from: FumioNonaka's Away3D 15/03/13: Setting the MethodMaterial.specul View Diff (15)

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gihyo.jp連載「Away3D TypeScriptではじめる3次元表現」
第16回「炎の照り返しのアニメーションと床の反射を調整する
コード3「パーティクルの数を増やしたアニメーション」およびコード1「炎のアニメーションを扱うクラス」


Drag the mouse in order to pan and tilt the camera in the 3D space. This code is revised for the November 5th build of the Away3D TypeScript.

  • Away3D 15/03/13: Animating particles simulating fire
  • Away3D 15/03/13: Animating particles simulating fire

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Description What kind of game?

Control Device

jsdo.it websocket controller

Mouse

keyboard

smartphone

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Default Panel

Size

  • Width: px
  • Height: px

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