Forked from: FumioNonaka's EaselJS次期バージョン(NEXT)のMatrix2Dクラスを用いた3次元表現 View Diff (244)

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  • ES6 164 lines
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ビットマップで組み立てた立方体をマウスポインタの位置に応じて3次元で回す。ECMAScript 2015の構文を用い、クラス・継承、get、staticのほか、Arrayクラスの新しいメソッドで、アロー関数式を使った。


Rotating a cube consisted with bitmap faces in 3d space. ECMAScript 2015 syntaxes are used including classes, inheritance, get and static as well as new Array methods with arrow functions.

  • EaselJS 1.0.0 + ES6: Rotating 3d cube with bitmap faces
  • EaselJS 1.0.0 + ES6: Rotating 3d cube with bitmap faces

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jsdo.it websocket controller

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keyboard

smartphone

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  • Width: px
  • Height: px

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