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ThreeJS Character Creation/Animation

ELHS

License: MIT License

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  • JavaScript 325 lines
  • HTML 0 lines
  • CSS 10 lines

ThreeJS Character Creation/Animation


Move with WASD <> Jump with K <> Reset with B


1) Define geometries.
2) Define materials.
3) Define textures.
4) Define meshes.
5) Define a parent object.
6) Add the meshes to the parent or each other.
7) Add handlers for events to change motion control variables
8) Add code for motion control to main loop.
9) Add sound(s) associated with motion.
  • ThreeJS Character Creation/Animation
  • three.js r66
  • ThreeJS Character Creation/Animation

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Complete!

Description What kind of game?

Control Device

jsdo.it websocket controller

Mouse

keyboard

smartphone

Fullscreen

Default Panel

Size

  • Width: px
  • Height: px

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